Updates Parcel Rush
- After a connection stall of over three seconds, your newest inputs could be dropped, so your worker kept walking the old way for over half a second. Delayed input now gets through.
- Room codes now mix letters and digits and skip look-alikes (I, L, O, 0, 1); the join box accepts lowercase and spaces.
- Co-op rules version 2: incidents, final rush, +5 relay, the Pass-through map, per-map star thresholds and results showing highlights and points to the next star. Today’s Warehouse rankings restarted on new boards.
- Versus mode for 1:1, 2:2 and 3:3, plus 1:1 Versus Practice against a robot.
- Pick Carry or Sort in the lobby for a personal goal each round, shown at the top and checked on the results; if a teammate leaves, goals only go down.
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